SKU: 50769972507

Season 15 ML Champions Hoodie (Cotton)

Sale price$27.86 Regular price$30.95
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Ships within 48 hours · Estimated delivery Jul 13 - Jul 18

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For Your Every Summer RSVP, with Code: SUMMER15

Description

Season 15 ML Champions Hoodie (Cotton)50% pre shrunk cotton, 50% polyester Fabric weight: 8. 0 oz yd (271. 25 g m) Air jet spun yarn with a soft feel and reduced pilling Double lined hood with matching drawcord Quarter turned body to avoid crease down the middle 1 1 athletic rib knit cuffs and waistband with spandex Front pouch pocket Double needle stitched collar, shoulders, armholes, cuffs, and hem This TShirt uses DTG printing technology (Direct to Garment). With this technology, a

• 50% pre-shrunk cotton, 50% polyester
• Fabric weight: 8.0 oz/yd² (271.25 g/m²)
• Air-jet spun yarn with a soft feel and reduced pilling
• Double-lined hood with matching drawcord
• Quarter-turned body to avoid crease down the middle
• 1 × 1 athletic rib-knit cuffs and waistband with spandex
• Front pouch pocket
• Double-needle stitched collar, shoulders, armholes, cuffs, and hem

This TShirt uses DTG printing technology (Direct-to-Garment). With this technology, a printer directly applies the ink onto a product with inkjet technology. It’s sort of like printing on paper, except on a t-shirt or hoodie. The DTG process uses eco-friendly nontoxic "water-based" inks, which are absorbed by the fibers of the garment.

Due to the combination of water based inks along with the fabric density & fabric content of different products, the print opaqueness (not able to be seen through; not transparent) will vary from product to product. Because the water based ink is "absorbed" by the fabric, the resulting printed graphic will have a faded/vintage look. While we think this is a cool "lived-in" effect, it may not be ideal for you if you prefer a super opaque printed outcome on the products you wish to order.

Size guide

  LENGTH (inches) WIDTH (inches)
S 27 20
M 28 22
L 29 24
XL 30 26
2XL 31 28
3XL 32 30
4XL 33 32
5XL 34 34
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Exchange/Return Notes
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SKU: 50769972507

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4.3 ★★★★★
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Alechka
Bozeman, US
★★★★★ 5
It is in very good condition! Can't wait to get on and learn!
Format: Paperback
The Blue Team Field Manual came very fast in fact five days earlier then expected and it made me very happy! Not to mention that the book looks like it haven't even been used it was a little scratch and tiny dent on top cover but it is barely noticeable! Thank you so much! Will be coming back for some more books 📚
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Reviewed in the United States on June 1, 2023
D
Verified Purchase
Daniel Miessler
Port Orchard, US
★★★★★ 5
Crisp and Clean
Format: Paperback
This book does exactly what it promises. It's a super clean collection of tons of useful commands for any defend-focused team. It's not going to teach you any lessons, really, which is what I was looking for when I opened it. At first I was disappointed, but as I got deeper in I realized what the book was and what it wasn't, and it just got better and better. I wish there were more books of this kind. You don't have to write a dissertation in order to create something useful. Sometimes quick references are the best thing you can have.
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Reviewed in the United States on January 17, 2017
J
Verified Purchase
John Farrell
Charlottesville, US
★★★★★ 5
It is not a teaching tool but a good reference for someone who know but needs a fast ...
Format: Paperback
This is just what I was looking for. Just a fast lookup of commands needed to get the job done for Linux and Windows. It is not a teaching tool but a good reference for someone who know but needs a fast reminder. And it all corralated to just frame work. Love it
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Reviewed in the United States on April 12, 2017
C
Christopher Grehan
Whiting, US
★★★★★ 5
Packed with Information
Format: Kindle
Excellent companion into learning Godot and diving into the world of programming for games
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Reviewed in the United States on February 18, 2023
K
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Kindle Customer
Port Orchard, US
★★★★★ 4
A good birds-eye view book.
Format: Paperback
I own the print version of this book, and am using it to teach a high school class on Godot. What I like: it's accessible and descriptive. The explanations in the later book of why the author is doing something are pretty good. They are written in plain English and most of the reasoning for why some things are being done are explained. What I don't like: the print quality *is* dark, but I'm not sure what you can do about that given that most of Godot is using a dark UI and the book is in black and white. I found it legible, most of the time, but there were moments I had to decipher it from context. Also, I think the initial scripting section is light on details and almost pointless from an educational standpoint. It shows the reader what is going on in normal GDScript, but does not take them through any exercises. The programming aspect of the book is better explained in later chapters, but I think for true beginners the scripting section should be reworked. Overall, I will use it but will supplement it for students. For personal use: if you have basic Godot knowledge this will probably not add too much to your abilities. If you are new to gamedev this is a good way to pick up the flow quickly, even though there is not a lot of depth.
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Reviewed in the United States on August 15, 2022

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