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USA
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- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 11 - Jul 16
For Your Every Summer RSVP, with Code: SUMMER15
Description
Victrola Wave Turntable (VPT-1520-BLK-INT)Product info: semi automatic belt driven turntable built in Bluetooth with high quality aptX HD and aptX Adaptive streaming Auracast technology broadcasts audio signals to an unlimited number of compatible Bluetooth speakers and headphones simultaneously anti resonant die cast aluminum platter straight aluminum tonearm Audio Technica AT VM95E moving magnet cartridge on removable curved headshell pre installed auto stop feature (user must select "auto
Product info:
- semi-automatic belt-driven turntable
- built-in Bluetooth with high-quality aptX™ HD and aptX Adaptive streaming
- Auracast technology broadcasts audio signals to an unlimited number of compatible Bluetooth speakers and headphones simultaneously
- anti-resonant die-cast aluminum platter
- straight aluminum tonearm
- Audio-Technica AT-VM95E moving magnet cartridge on removable curved headshell pre-installed
- auto-stop feature (user must select "auto-stop" using button on rear of turntable)
- platter starts spinning when you hover the tonearm over the leading edge of a record
- platter stops spinning at the end of a side and the tonearm returns to its rest
- automatically powers down after 15 minutes of no activity
- sturdy MDF plinth
- switchable built-in phono preamp
- when switch is set to LINE, turntable must be connected to a standard line input (labeled AUX, CD, or TAPE)
- when switch is set to PHONO, turntable must be connected to an outboard phono preamp or dedicated phono input
- adjustable anti-skating and counterweight
- speeds: 33-1/3 and 45 rpm
Connections:
- gold plated RCA output with ground for making wired connection to an existing hi-fi system
- detachable power cord
Performance specs:
- wow and flutter: 0.175%
- signal-to-noise ratio: 45dB
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
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4.6 ★★★★★
Based on 171 reviews
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Product Reviews
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall!
Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot.
The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers.
One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4.
Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding.
Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language.
Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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